Proxy
Benchio · Platform Build Plan

A whole shelf of restaurant apps on one backend.

Creating a suite of restaurant apps that share one backend and one control center, launched as a company you own called Benchio. Here is the honest plan to build it, what each piece really costs, and how your stake in Benchio can pay for the work.

Prepared forRascal House · Benchio
Prepared byProxy
DateAugust 2026
Scope6 modules + platform
The Opportunity

It starts with a coupon in someone's phone and ends with a software company.

The wallet pass is the wedge. Once a customer taps an offer into Apple or Google Wallet, you own a direct line to them; no printing, no app to download, no third party renting you your own list. That same backend then carries the next app, and the next.

Each app is useful on its own, but the real value is that they share one login, one bill, and one control center. Menu boards, staff training, the franchisee document library, the store evaluations you already run; today those are four or five separate subscriptions from four or five vendors. Benchio folds them into one platform you own instead of rent.

Rascal House is tenant number one and the proving ground. Once it runs your own stores, the exact same platform becomes a product Benchio sells to other restaurants, each brand with its own name and look, all on one shared backend.

Rascalcloud becomes Benchio: the hub every restaurant app plugs into. Rascal House dogfoods it first, then it goes to market. That second step, selling to outside restaurants, is a real build in its own right; more on that below.
The Foundation

You don't pay to build the backend twice; Benchio inherits one that already runs.

The hardest, most expensive part of any multi-app platform is the plumbing underneath it: accounts, logins, roles, billing, messaging. Proxy already built all of that for its own client portal, and Benchio starts from a copy of it. That is the single biggest reason the build costs what it costs.

Kept as-is

  • Accounts, users, logins, and Owner / Admin / Member / Guest roles
  • Stripe billing: subscriptions and one-time charges, already wired
  • Built-in chat, CRM, email, support tickets, and scheduling
  • A proven admin-side and client-side split so every module has both

Swapped out

  • The one piece specific to Proxy's web-design business is removed
  • In its place go the restaurant modules on this page
  • Each new module follows the pattern the platform already uses
  • Rascalcloud.com is rebranded to Benchio as the hub

Two honest realities to name up front, because they shape the timeline and the resale story:

The Modules

Six apps, each a real product on its own, sharing one login and one bill.

For each, two numbers matter: Devin's hours to build a working first version (he directs and tests; the AI writes the code), and what the same thing costs to build custom on the open market. Market figures come from 2025-2026 pricing research.

1 · Wallet Pass Coupons

Your favorite

Scan a QR, register, and drop an offer straight into Apple or Google Wallet. Show it at the counter with a student ID; staff scan it on an iPad and tap "Redeem," and the offer disappears so it can't be reused. You control the offers, the artwork, and the expirations.

  • First version: dual-wallet passes, QR register, staff redemption view, one-time-use and auto-expire, admin offer editor
  • One decision up front: does "redeem at checkout" mean staff mark it on the iPad, or does the discount post to your register? The second is a separate point-of-sale integration per POS system.
Devin's hours (first version)55–85 hrs
Market build~$38k · pass-based, no app

2 · Digital Menu Boards

Add your locations, add screens (left, middle, lobby), then build slides, playlists, and timing. It plays on a cheap Fire TV Stick or Roku plugged into any TV.

  • First version: the web manager (locations, screens, slides, playlists, scheduling) plus one Fire TV player
  • Bigger phase: certified Fire TV and Roku channels (remote-only navigation is a hard store rule), images spanning across screens like a video wall, offline caching. That phase is its own large effort on the app stores' review calendar.
Devin's hours (first version)60–90 hrs
Market build~$75k · $7.50–20/screen/mo SaaS

3 · Video Training

Build video, text, and quiz courses; employees move through a gamified, lively flow. You see where each person and each location can improve, with trends and averages, and completion earns rewards.

  • First version: course builder, video / text / quiz lessons, per-person scoring, badges, one admin dashboard, and a browse-by-station reference library (grill, prep)
  • Later: location-level trends, leaderboards, certificates, and real rewards like free food or merch (which route through the wallet and apparel systems, so they come after those)
Devin's hours (first version)40–60 hrs
Market build~$55k · $3–15/user/mo SaaS

4 · Shared Asset Repository

A document and file library (manuals, paperwork, forms) with tracking that shows who actually opened what, plus staff apparel ordering that sends print-to-order to a print vendor.

  • First version: per-location file storage and a delivered / read activity log with notifications
  • Apparel ordering is a small storefront of its own (catalog, cart, print-vendor orders, and a decision on who pays); it's a separate add-on
Devin's hours (first version)25–40 hrs
Market build~$50k · ~$300–2,500/mo stack

5 · Evaluations

Already built

This is Rascal Reviews, the store inspection app you already have: 609 checkpoints, Pass / Fail / N/A, automatic scoring and star ratings, critical-item safeguards, photo capture, and a branded shareable report.

  • The product logic is roughly 60% of the way there; the remaining work is moving it onto the Benchio backend so it runs per-tenant with shared login, billing, and inspection history
  • Refresh the look into one clean, universally appealing design as part of the port
Devin's hours (to port)30–45 hrs
Market build~$65k · $24–150/mo SaaS

6 · Franchisee Portal

One home for franchisees

A single place a franchisee logs in and finds everything: the training video library by station, the manuals and paperwork, the apparel forms and ordering. It ties the training and document modules together behind one franchisee-facing door, with its own role and permissions.

  • A dedicated Franchisee role and navigation, plus franchise-hierarchy permissions from day one
  • Aggregates the Training and Asset modules into one branded destination
Devin's hours (the shell)15–25 hrs
Market buildfranchise-portal feature set
The Numbers

Market price on one side, Devin's actual hours on the other.

Two honest comparisons. The same first-version platform would run roughly $60k to $120k from a small AI-assisted shop, or about $285,000 as a full-custom agency build of all six areas. Here it comes down to Devin's estimated hours at $50/hr, about $17,000 for the whole first version.

$50/hr is Proxy's at-cost number, roughly what Proxy would pay one of its own designers to do the work, with no agency margin on top.

Module (first version) Devin's hours Cost @ $50/hr Market full-custom
Platform foundation 45–65 ~$2,750 shared plumbing
Franchisee portal + role 15–25 ~$1,000 franchise features
Wallet Pass Coupons 55–85 ~$3,500 ~$38k
Digital Menu Boards 60–90 ~$3,750 ~$75k
Video Training 40–60 ~$2,500 ~$55k
Shared Asset Repository 25–40 ~$1,600 ~$50k
Evaluations (port) 30–45 ~$1,900 ~$65k
First-version platform ~270–410 ~$17,000 ~$285k
One thing to keep honest: these are first-version numbers, sized to run on your own stores. Turning that into a product you can sell to other restaurants adds a large second block; the point-of-sale redemption, the certified TV channels, the reward fulfillment, the multi-tenant security pass, and the tenant sign-up flow together roughly double the hours. We budget those as they come, not all at once.
Ownership

Equity in Benchio can cover the build, on a sliding scale.

The more equity in Benchio you grant, the less you pay Devin per hour. Give him half and you're equal partners and the build is free; keep all of Benchio and pay the full rate.

A note from Devin: I don't normally do deals like this, but I believe in your business sense and how carefully you think things through. You bring a lifetime of experience in restaurant operations and restaurant advertising. No one else on Earth is more qualified to take this app as far as it can possibly go than you are. I'd rather you put your money into advertising and promoting Benchio than into paying me to build it. That's how strongly I believe this is a home run.
Devin's stake in Benchio Build rate First-version cost
50% · equal partners $0/hr · free $0
40–49% $20/hr ~$6,800
30–39% $30/hr ~$10,200
20–29% $38/hr ~$12,920
10–19% $44/hr ~$14,960
0–9% $50/hr ~$17,000

The step just below 50% is deliberate: it makes a clean equal partnership the obvious deal, and every point you keep past that is priced so the cash cost rises steadily back to full rate.

It's a good plan. Here's how to structure it so it's fair and safe for both sides.

Equity for work is normal and it aligns everyone. The risk lives entirely in the fine print, so a handful of things get decided before anything is signed.

This page is the business framework, not the legal paperwork. The real deal is a founders' agreement, an equity and vesting agreement, a platform license, and a build scope, each drafted with each side's own legal and tax counsel. Nothing here is legal or tax advice.
The Roadmap

Ship the proof first, then the flagship, then the rest.

The fastest way to make Benchio feel real is to stand up the shared backend, light up the app that's already most of the way built, then move to the one you most want.

Phase 0 · ~90–135 hrs

Foundation + Evaluations

Copy the platform into Benchio, check what's live on Rascalcloud today and plan the switchover, stand up the module shell and the franchisee role, and move Rascal Reviews in as the first live module. Dogfood on your own stores against clear success targets.

Phase 1 · ~55–85 hrs

Wallet Pass Coupons

Your favorite and the flagship. First thing to confirm: how a coupon is redeemed at the counter, since that decides whether we touch your register.

Phase 2 · ~60–90+ hrs

Digital Menu Boards

The web manager and first player first. Start the Fire TV and Roku store approvals early, because those run on the app stores' calendar, not ours.

Phase 3 · ~55–105 hrs

Training + Franchisee Portal

The gamified training, the reference library, and the single franchisee home that ties training and documents together.

Phase 4 · ~25–80 hrs

Shared Asset Repository

The document library and read tracking, then the apparel ordering storefront.

Phase 5 · ~140–270 hrs

Turn it into a product

The security hardening, the tenant sign-up and billing flow, and the Benchio marketing site and support model that let it sell to other restaurants. This is the real cost of "resellable."

The order is adjustable. If momentum matters more than proof, we lead with the Wallet Pass on a lighter foundation and fold Evaluations in right after.

What to Watch

A few things that cost calendar time or a decision, not just work.

Pick where Benchio starts.

We can begin with the Wallet Pass because it's the one you want most, or with the foundation and the already-built Evaluations module for the fastest proof that the platform is real. Either way, the next step is choosing the ownership split so we can scope Phase 0.

See the roadmap Review the ownership tiers